﻿namespace SourcesUnPacker
{
    public enum EAnimationType
    {
        Walk = 0,
        Run = 1,
        Atk1 = 2,
        Atk2 = 3,
        HurtRemote = 4,
        HurtNear = 5,
        Idle = 6,
        PoseIn = 7,
        Pose = 8,
        PoseOut = 9,
        DieIn = 10,
        Die = 11,
        SleepIn = 12,
        Sleep = 13,
        Skill = 14,
        Frozen = 15,
        Stone = 16,
        COUNT = 17
    }

}